


Double-jump accessories like the Cloud in a Bottle will still grant an additional jump, which is used after all flight time. However, the wings stack with the flight of Rocket Boots and its upgrades. Equipping wings generally replaces jumps entirely with flight, rather than requiring a double-jump to activate. alone, and they allow for much greater flight range. Wings additionally grant immunity from fall damage (except when overridden by the Stoned debuff), which nullifies fall damage protection items like the Lucky Horseshoe.įlight is much more controlled with wings than with Rocket Boots, Spectre Boots, etc.

Gliding fall speed can be accelerated by holding the ▼ Down key in addition. Certain wing types also allow the player to hover at fixed heights by holding the ▼ Down key during flight, and/or accelerate their ascent speed by holding the ▲ Up key.Īfter flight time has been exhausted, a player can continue holding the ↷ Jump key to glide. Flight time is reset when the player rests on solid objects, including both standing on blocks and using climbing items like Ropes, Hooks, Shoe Spikes, and Climbing Claws. Wings are Hardmode (with the single exception of Fledgling Wing) accessories that can allow the player to fly temporarily by pressing and holding the ↷ Jump key. Be it what it would, a jetpack would suit you nicely!
